http://www.eurogamer.net/article.php?article_id=59397
Another TOCA 3 snippet from the article
http://www.eurogamer.net/article.php?article_id=59399
TOCA Race Driver 3 Interview with Gavin Raeburn
Moderators: Bill_Abner, ScoopBrady
More info and some sweet screens:
http://news.teamxbox.com/xbox/8385/TOCA ... stallment/
http://news.teamxbox.com/xbox/8385/TOCA ... stallment/
I especially liked this section from the press release:
http://www.codemasters.com/press/?showarticle=7049
http://www.codemasters.com/press/?showarticle=7049
These screenshots are also sweet but they've got to be from the PC version. I can't imagine the Xbox or PS2 pulling that off. I hope these are really in game screens.Utilising a new generation of the series’ proprietary handling engine, a ‘greater degree of simulation’ is the target for TOCA Race Driver 2006. Combine the advanced engine with full car damage modelling and an enhanced human AI system, the whole package will deliver the most detailed and involving motorsport experience on current generation systems.
However, the degree to which TOCA Race Driver 2006 is being tuned goes further. A significant level of additional depth and realism is brought to the fore with the inclusion of detailed race rules and regulations in the game’s Pro Career mode.
You can choose to activate qualifying, race flags and pit stop refuelling and tyre strategies, all accurate to over 100 different motorsport championships featured. There’s also optional practice sessions, car tuning, race lengths and, where championship rules allow, car part upgrades.
Offering the most comprehensive and customisable championship features in both offline and online racing, it’s all there if you want to get your head under the bonnet of the game.
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Obviously none of them are in-gameplay because the pics aren't from drivable angles. I'd imagine they are from pre-rendered stuff as opposed to replay movies because most of them don't look like your typical track angles for that either.
I did see something about them currently working on a 360 version though.
I did see something about them currently working on a 360 version though.