Just absolutely stunning.
Download from:
http://www.richardburnsrally.com/goodies.htm
Any word on if/when the Xbox version is coming stateside?
Richard Burns Rally In-Game Trailer
Moderators: Bill_Abner, ScoopBrady
- GB_Simo
- DSP-Funk All-Star
- Posts: 3147
- Joined: Wed Mar 31, 2004 4:00 am
- Location: Easington Village, England
I've had a quick play around with a PS2 demo and it plays very well. The cars feel a lot heavier than in CMR with more emphasis on proper weight transfer, there's a general feeling of realism about the driving experience and as a result it took me a long long time to keep my car on the road for more than 5 seconds at a time. Much as I wish I had the skill, there's a reason why I don't rally in real life.
I imagine this can be toggled on and off in the full release but in the demo you're stuck with full realistic damage - one sizeable off and you're out of the rally. That's something I've been waiting a while for and I've not yet been forced out of the event by an accident that looked to be tolerable - the feature seems to be implemented well.
It's hard to say anything concrete off a one stage demo and one driving school test, but what I've played of RBR has me very excited about the finished product.
Cheers,
Adam
I imagine this can be toggled on and off in the full release but in the demo you're stuck with full realistic damage - one sizeable off and you're out of the rally. That's something I've been waiting a while for and I've not yet been forced out of the event by an accident that looked to be tolerable - the feature seems to be implemented well.
It's hard to say anything concrete off a one stage demo and one driving school test, but what I've played of RBR has me very excited about the finished product.
Cheers,
Adam