https://www.ea.com/games/nhl/nhl-technical-test
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Good lookin out Vader!vader29 wrote: ↑Fri Aug 06, 2021 7:00 pmFirst news for NHL 22 is a closed technical test to take place later this month, signup at the below link:
https://www.ea.com/games/nhl/nhl-technical-test
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Yeah kinda figured the first trailer wouldn't show any gameplay. Trial comes to EA Play on October 7.sportdan30 wrote: ↑Thu Aug 19, 2021 12:10 pmThe trailer did nothing for me to get excited about. Hopefully that changes the closer we get to the release date.
I’m not sure about that 10s. The article says that both versions will have the same features but it didn’t say anything about cross platform play. Maybe I missed it. Hope it does.10spro wrote: ↑Thu Aug 19, 2021 11:54 pmJimmy, maybe you don’t need that shiny machine yet to play with us next season.
https://www.polygon.com/22631542/nhl-22 ... -frostbite
Yep, that’s what I thought. Good lookin out Vader.
I didn’t. Just look closely at the initial 15 seconds gameplay between the ‘Nucks-Blues ironically and try to slow it down.
Somehow missed this news:We’re going In-Depth with everything #NHL22
The first stream of our community focused content series covers all you need to know about the World of Chel
Tune in Sunday 8/29 @ 12pm EST
https://youtu.be/LL4Savc2npM
Don't point out AI flaws... LOL!!!10spro wrote: ↑Fri Aug 27, 2021 3:12 am
I didn’t. Just look closely at the initial 15 seconds gameplay between the ‘Nucks-Blues ironically and try to slow it down.
Looks like a 5 on 3 PP for the good guysand I see 3 Blues players struggling to pick a man or trying to spread themselves before a canon is unloaded into the net. Hmm, where’s the AI? Frostbite engine froze their a$$es?
Hope its not too many of those…Did like the new stick physics, I want to see more deflections in front of the net in 22 and curios about the X-factor which is in all the modes apparently.
I expected more in graphics for a next gen-consoles game but the new animations look very cool especially how a player falls realistically after a trip.