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I wish Namco or another company would release an updated version of this controller with triggers. I would buy it today.
Moderators: Bill_Abner, ScoopBrady
Sweet, let us know if you do it and how well it works.TCrouch wrote:I actually do, and may give that a shot to see what it's like.
God, I had one of those things and loved it too! Actually, I had two, I broke the first one somehow and think I convinced the store to replace it.pk500 wrote:I still miss this thing, the greatest non-wheel racing controller EVER. Had one for my original PlayStation back in the late 90s, and the neGcon provided sublime, pinpoint steering by simply twisting the controller from the center pivot:
I wish Namco or another company would release an updated version of this controller with triggers. I would buy it today.
I think they were. But I'm so used to triggers that I want them!Gangrel wrote:You don't need triggers, if i remember correctly the buttons were squishy and analog, weren't they?
Yeah Dave, that's my biggest beef with F1 2018. This year I waited towards the start of the season and bought F1 2017 at a huge discount and i'm doing the same thing next year. Codemaster's put F1 2017 on sale at the start of the season for $16. I can wait till 2019.Dave wrote:Anyone pick up F1 2018? I really wish it released closer to the start of the season, same with NASCAR Heat. Reviews indicate it is another solid entry.
As Jeff Spicoli said when the pizza was delivered to Mr. Hand's classroom, "Right here, dude." I got F1 2018 on release day. Of course I did.Dave wrote:Anyone pick up F1 2018? I really wish it released closer to the start of the season, same with NASCAR Heat. Reviews indicate it is another solid entry.
Yeah, Adam you're right that's the one I was thinking about.GB_Simo wrote:Memory playing tricks, mate, but only very small ones. The Ridge Racer Type 4 controller was the Jogcon, the one with the little steering wheel on the front of it. I never got to try one, so the best I can tell you is that the bloke I sit next to at work loved his.
NeGcon was definitely launched around the time of the original Ridge Racer. I remember 10-year-old me using one on a demo pod at my local Toys R Us and being bloody awful at it.
Fantastic game. The ultimate licensed racing game package for a console, and I've played licensed racing games since Bill Elliott's NASCAR Challenge and Michael Andretti's World GP on the 8-bit Nintendo in the late 80s.fanatic wrote:I was going to pick up PES 2019 to play alongside Spiderman in the coming weeks, but I think I'll grab this instead. Seems like a great package of solid driving, graphics, presentation and career mode.
Licenses sure do help! Even though I don't watch F1 on television, I really do appreciate when a game has that polished tv-style look and presentation.pk500 wrote:Fantastic game. The ultimate licensed racing game package for a console, and I've played licensed racing games since Bill Elliott's NASCAR Challenge and Michael Andretti's World GP on the 8-bit Nintendo in the late 80s.fanatic wrote:I was going to pick up PES 2019 to play alongside Spiderman in the coming weeks, but I think I'll grab this instead. Seems like a great package of solid driving, graphics, presentation and career mode.
Absolutely. Use the assists that bring you the best combination of quick lap times, good wheel-to-wheel racing and enjoyment.fanatic wrote:What type of assists should I be thinking about using? I love driving games, but I'm sort of a rookie when it comes to the technical stuff. I always drive automatic, as I find enough challenge in trying to race a proper line. F1 seems like it has a lot of depth, so maybe I should keep things pretty assisted and focus on learning the various tracks and cars?
You said F1 2018 was good, not "better than Bill Elliott's NASCAR Challenge" good...are you sure you're ready to go THAT far with praise?pk500 wrote:Fantastic game. The ultimate licensed racing game package for a console, and I've played licensed racing games since Bill Elliott's NASCAR Challenge and Michael Andretti's World GP on the 8-bit Nintendo in the late 80s.
YES!Dave wrote:You said F1 2018 was good, not "better than Bill Elliott's NASCAR Challenge" good...are you sure you're ready to go THAT far with praise?pk500 wrote:Fantastic game. The ultimate licensed racing game package for a console, and I've played licensed racing games since Bill Elliott's NASCAR Challenge and Michael Andretti's World GP on the 8-bit Nintendo in the late 80s.
Don't think I've seen that mod. Is it on the Steam workshop? Rfactor2 is definitely in my rotation. It has solid AI and plays fantastically in VR.Rodster wrote:It's a shame none of you guys play rFactor 2. One of the best mods ever created ( Carrera 4 Mod ) was ported from rFactor to rFactor 2. Someone recreated the entire 1988 Formula One season with every team, driver and track. The graphics are amazing, so are the highly detailed cars down to their respective liveries. The track venues have all the sponsor signage you would expect trackside. The real highlight is the sound of the cars. Each team has their own unique sound although my favorite has to be the Williams. It's loud and it sounds violent.
The mod easily gets a 9.5 out of 10.
Yes it's in the workshop. Look for either F1 1988 or Carrera 4 mod. The AI is pretty solid with the one exception that they tend to slowdown a little bit during the corners which was a complaint of ISI racing games. Keep in mind this mod was built for rFactor and ported to rFactor 2 so it explains why they slowdown a wee bit going into the corners.F308GTB wrote:Don't think I've seen that mod. Is it on the Steam workshop? Rfactor2 is definitely in my rotation. It has solid AI and plays fantastically in VR.Rodster wrote:It's a shame none of you guys play rFactor 2. One of the best mods ever created ( Carrera 4 Mod ) was ported from rFactor to rFactor 2. Someone recreated the entire 1988 Formula One season with every team, driver and track. The graphics are amazing, so are the highly detailed cars down to their respective liveries. The track venues have all the sponsor signage you would expect trackside. The real highlight is the sound of the cars. Each team has their own unique sound although my favorite has to be the Williams. It's loud and it sounds violent.
The mod easily gets a 9.5 out of 10.
Grand Prix 4 was light years ahead of it's time and still today there are racing sims that still have not pulled off what that racing game did including the AI. Better yet the game was designed to be played using a keyboard, gamepad or wheel, another first. I've purchased everyone of Geoff Crammond's games starting with World Circuit back in '92.pk500 wrote:Good point on failures, Rod. No console game has simulated that well, even if mechanical failures occur far less frequently than even 20 years ago in all forms of racing.
Sounds a lot like Richard Burns Rally. Still the best rally game ever, and it's not that close, and the game was released in 2004.Rodster wrote:Grand Prix 4 was light years ahead of it's time and still today there are racing sims that still have not pulled off what that racing game did including the AI. Better yet the game was designed to be played using a keyboard, gamepad or wheel, another first. I've purchased everyone of Geoff Crammond's games starting with World Circuit back in '92.pk500 wrote:Good point on failures, Rod. No console game has simulated that well, even if mechanical failures occur far less frequently than even 20 years ago in all forms of racing.