I'm just so amazed at how every game can feel very, very different.
Some games I'm able to run at will. Others I can't get a single block. Sometimes my WRs are getting separation every snap. Others they're blanketed and drop everything.
I never know what to expect, and that's before I throw in ...
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- Thu Aug 14, 2025 10:24 am
- Forum: Digital Sportspage
- Topic: Madden 26
- Replies: 51
- Views: 3843
- Mon Aug 11, 2025 5:37 pm
- Forum: Digital Sportspage
- Topic: Madden 26
- Replies: 51
- Views: 3843
Re: Madden 26
So having not played a football game consistently in the last 5-7 years - is it just me or is Madden just way better - smoother, easier to read blocks, better controls, better graphics, etc. than CF26? Been playing both trials and while I like the atmosphere and everything better in CF, Madden ...
- Fri Aug 08, 2025 11:46 am
- Forum: Digital Sportspage
- Topic: Madden 26
- Replies: 51
- Views: 3843
Re: Madden 26
As touched upon, I really like the coach recommendations in Coach Suggestions. I feel more confident calling defensive plays than just picking something. It's such a nice feature for someone who doesn't spend a lot of time understanding defense assignments. I'm still not comfortable moving my ...
- Fri Aug 08, 2025 11:26 am
- Forum: Digital Sportspage
- Topic: Madden 26
- Replies: 51
- Views: 3843
Re: Madden 26
I'm stunned at how much I enjoyed my time with it last night. CFB 26 really had me at my wit's end with the missed blocking assignments and coverage snafus (I know they patched it the day before Madden came out and I finished my RTG QB's senior season that day. It's better, but the AI RBs are still ...
- Thu Jul 24, 2025 10:29 am
- Forum: Digital Sportspage
- Topic: CFB 26
- Replies: 92
- Views: 131036
Re: CFB 26
if you're only using Swat/INT, that might be part of the issue.
I play the WR almost any time unless I've clearly got position, my CB isn't running full speed chasing, and his head is turned toward the ball.
My quick mental rule is basically:
1) Am I in a simple zone, in position already, and ...
I play the WR almost any time unless I've clearly got position, my CB isn't running full speed chasing, and his head is turned toward the ball.
My quick mental rule is basically:
1) Am I in a simple zone, in position already, and ...
- Tue Jul 22, 2025 9:56 am
- Forum: Digital Sportspage
- Topic: CFB 26
- Replies: 92
- Views: 131036
Re: CFB 26
What teams are you playing with?
As Michigan my OL is really good, they do get beat from time to time but I rarely see someone not picked up unless it is a blitz, I feel like I have the right amount of time in the pocket. Now a lot of Michigan's pass plays, at least the one I call already have ...
- Mon Jul 21, 2025 12:59 pm
- Forum: Digital Sportspage
- Topic: CFB 26
- Replies: 92
- Views: 131036
Re: CFB 26
Yeah they advertised those quite a bit pre-release.
What I can't get used to is the default 'empty' blocking scheme on offense. Any play that doesn't have a called half-slide or something defaults to "empty" protection, which is absurd. I have to switch it to base every single play to have any ...
What I can't get used to is the default 'empty' blocking scheme on offense. Any play that doesn't have a called half-slide or something defaults to "empty" protection, which is absurd. I have to switch it to base every single play to have any ...
- Fri Jul 18, 2025 9:02 am
- Forum: Digital Sportspage
- Topic: CFB 26
- Replies: 92
- Views: 131036
Re: CFB 26
The "lightning circles" means their abilities are leveling up to the next tier. Basically, they're getting better when they're green flashes.
I agree it's been a lot harder to run the ball, but I had to go into replay a few times to figure out why. There seems to be A LOT more instances of one of ...
I agree it's been a lot harder to run the ball, but I had to go into replay a few times to figure out why. There seems to be A LOT more instances of one of ...
- Thu Jul 17, 2025 2:23 pm
- Forum: Digital Sportspage
- Topic: CFB 26
- Replies: 92
- Views: 131036
Re: CFB 26
Is that bad? I mean, that's how DBs and LBs are coached. I've completed some that still don't turn their head, and swat aimlessly at air.
But I got beat on a couple of them that got their head around on a longer throw. It seems corners and deep outs are more common for them to get around, while ...
But I got beat on a couple of them that got their head around on a longer throw. It seems corners and deep outs are more common for them to get around, while ...
- Thu Jul 17, 2025 10:03 am
- Forum: Digital Sportspage
- Topic: CFB 26
- Replies: 92
- Views: 131036
Re: CFB 26
I think it's a balance, honestly. I threw a couple INTs last night on balls that weren't a problem pre-patch.
But they were all the sort of "maybe, maybe not" throws where the CB has his head turned away from you and you try to thread one past his earhole.
A couple times, he turned his head with ...
But they were all the sort of "maybe, maybe not" throws where the CB has his head turned away from you and you try to thread one past his earhole.
A couple times, he turned his head with ...
- Thu Jul 10, 2025 9:36 am
- Forum: Digital Sportspage
- Topic: CFB 26
- Replies: 92
- Views: 131036
Re: CFB 26
I just wish I could figure out the pass protections a little better. I've really started to have excellent results with setting the Mike on running plays, and I get the basics of your protection working out from the ID'd Mike in pass pro...but my God, it feels like a lot of times I'm getting ...
- Tue Jul 08, 2025 3:26 pm
- Forum: Digital Sportspage
- Topic: CFB 26
- Replies: 92
- Views: 131036
Re: CFB 26
I've been just manually subbing the HB in and out.
It's so much simpler now with the Dpad-up subs on the fly. I just give my HB1 a few carries, then move to HB2 for awhile. I've ever used HB3 in some extreme cases. It's weird that I can't seem to do it from the playcall screen (the Dpad only works ...
It's so much simpler now with the Dpad-up subs on the fly. I just give my HB1 a few carries, then move to HB2 for awhile. I've ever used HB3 in some extreme cases. It's weird that I can't seem to do it from the playcall screen (the Dpad only works ...
- Tue Jul 08, 2025 1:06 pm
- Forum: Digital Sportspage
- Topic: CFB 26
- Replies: 92
- Views: 131036
Re: CFB 26
There is a key to guess pass/run, but it's a little different than it was before. I think it was like RB/R1 and then the sticks.
It also has route commit, so you can have your secondary jump out routes.
It really does give you every tool in the toolbox...just have to figure out when to deploy ...
It also has route commit, so you can have your secondary jump out routes.
It really does give you every tool in the toolbox...just have to figure out when to deploy ...
- Mon Mar 03, 2025 2:18 pm
- Forum: Digital Sportspage
- Topic: TV Game Mode Yes or No for sports games?
- Replies: 8
- Views: 2461
Re: TV Game Mode Yes or No for sports games?
I have an OLED LG CX from a few years back that I did the same thing ("recommended settings") and it was fine. But there were times it was going between cutscenes and gameplay and doing that "instant game response activated"...covering up things in the UI I may need or have to read. It got annoying ...
- Thu Feb 20, 2025 2:44 pm
- Forum: Digital Sportspage
- Topic: TV Game Mode Yes or No for sports games?
- Replies: 8
- Views: 2461
Re: TV Game Mode Yes or No for sports games?
I think my reflexes are so shot at this point that I notice zero difference from any perceived lag.
I turned it off on all of my displays and inputs and never noticed any difference. Maybe if you're trying to play some 240Hz-supported game, but I don't see crap so it's always off.
I turned it off on all of my displays and inputs and never noticed any difference. Maybe if you're trying to play some 240Hz-supported game, but I don't see crap so it's always off.
- Tue Oct 01, 2024 12:24 pm
- Forum: Digital Sportspage
- Topic: Racing Sim Thread, Part II
- Replies: 3291
- Views: 568302
Re: Racing Sim Thread, Part II
WoO 24 is f*cking incredible. I'm not playing any other racing games these days. Not even my beloved Forza, Assetto Corsa Competizione or Isle of Man TT 3. That's saying something.
Same. I just completely "retired" from sim racing last year, and haven't missed it. Was just investing so much time ...
Same. I just completely "retired" from sim racing last year, and haven't missed it. Was just investing so much time ...
- Tue Oct 01, 2024 11:08 am
- Forum: Digital Sportspage
- Topic: Racing Sim Thread, Part II
- Replies: 3291
- Views: 568302
Re: Racing Sim Thread, Part II
WoO 24 is phenomenal. I knew it was going to be something special when I pulled the right trigger and the car shot left....then, mid corner, I let out of the throttle and it DOVE hard to the right, mid corner.
Learning how to use throttle to steer the car is such a big thing in dirt oval racing ...
Learning how to use throttle to steer the car is such a big thing in dirt oval racing ...
- Wed Aug 21, 2024 3:40 pm
- Forum: Digital Sportspage
- Topic: Madden 25
- Replies: 45
- Views: 21040
Re: Madden 25
I tried it without expecting much. Next thing I knew, I played 35 games in one weekend in a franchise (I played full games for a few, then play the moments, and then did offense only for over a season).
I think because I'm apparently not playing defense and seeing the stuff guys are talking about ...
I think because I'm apparently not playing defense and seeing the stuff guys are talking about ...
- Mon May 06, 2024 11:22 am
- Forum: Digital Sportspage
- Topic: Ghost of Tshushima
- Replies: 38
- Views: 9186
Re: Ghost of Tshushima
Yeah, loved it on PS4. Loved it on PS5. Might try it again on PC.
I love the fact that even their "hard" mode (I think it was called Lethal?) was breaking tradition of most games. Everything kills, both ways.
So much about that game was iterative, and yet the beauty of the environments, sharp ...
I love the fact that even their "hard" mode (I think it was called Lethal?) was breaking tradition of most games. Everything kills, both ways.
So much about that game was iterative, and yet the beauty of the environments, sharp ...
- Wed Feb 21, 2024 4:14 pm
- Forum: Digital Sportspage
- Topic: Xbox giving up.....RIP Future Xbox consoles
- Replies: 22
- Views: 13977
Re: Xbox giving up.....RIP Future Xbox consoles
LOL damn, y'all are brutal




- Mon Oct 16, 2023 10:42 am
- Forum: Digital Sportspage
- Topic: Racing Sim Thread, Part II
- Replies: 3291
- Views: 568302
Re: Racing Sim Thread, Part II
I finally gave it a shot over the weekend...maybe it was just my non-existent expectations, but I was pleasantly surprised.
It still has that trademark Forza understeer, like you have this digital switch you flip, but it's more so on corner exits than entries now. I didn't expect to like it much ...
It still has that trademark Forza understeer, like you have this digital switch you flip, but it's more so on corner exits than entries now. I didn't expect to like it much ...
- Thu Oct 05, 2023 9:00 am
- Forum: Digital Sportspage
- Topic: Racing Sim Thread, Part II
- Replies: 3291
- Views: 568302
Re: Racing Sim Thread, Part II
The real test for me will be how well the force feedback steering is implemented on my Thrustmaster TX Leather wheel and T3PA pedals. I wound up playing more Forza 7 on my PC than I did on my Series X because the force feedback was better implemented on the PC version. I have a feeling it's going ...
- Wed Sep 27, 2023 5:16 pm
- Forum: Digital Sportspage
- Topic: Racing Sim Thread, Part II
- Replies: 3291
- Views: 568302
Re: Racing Sim Thread, Part II
I have such a hard time getting into any console racer anymore, really. It's kind of sad.
I tried the latest Gran Turismo, and lasted like 20 minutes. I couldn't get into F1 too much, and have zero excitement for Forza.
It's wild, considering how much time I spend racing. But I'll try it on ...
I tried the latest Gran Turismo, and lasted like 20 minutes. I couldn't get into F1 too much, and have zero excitement for Forza.
It's wild, considering how much time I spend racing. But I'll try it on ...
- Mon Sep 25, 2023 8:53 am
- Forum: Digital Sportspage
- Topic: Starfield
- Replies: 46
- Views: 9189
Re: Starfield
It took me about a dozen hours to really get into it.
But if you are looking for something as open as No Man's Sky or something, it's not it.
It's basically another "Bethesda RPG (TM)" with spaceship space travel. It got its hooks into me pretty good because I have enjoyed their style of RPG ...
But if you are looking for something as open as No Man's Sky or something, it's not it.
It's basically another "Bethesda RPG (TM)" with spaceship space travel. It got its hooks into me pretty good because I have enjoyed their style of RPG ...
- Tue Sep 19, 2023 4:35 pm
- Forum: Digital Sportspage
- Topic: Starfield
- Replies: 46
- Views: 9189
Re: Starfield
Terry my friend, it's good to see that as much as things change here not everything changes. :D
And in case db is still a thread cop, I'm loving Starfied! Looks great, plays great, and holy crap does it sound great! Both the effects and especially the music are just exceptional.
Inventory ...
And in case db is still a thread cop, I'm loving Starfied! Looks great, plays great, and holy crap does it sound great! Both the effects and especially the music are just exceptional.
Inventory ...