FTL
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FTL
Faster Than Light - picked this up off Steam for $9 and it's taken me well into the 1 AM - 2 AM range the past couple of nights.
You basically manage a space ship trying to reach the last sector without blowing up. Even on easy I haven't been able to make it to the last boss ship.
You basically manage a space ship trying to reach the last sector without blowing up. Even on easy I haven't been able to make it to the last boss ship.
- Danimal
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Re: FTL
It's fantastic. I wrote impression on it a month or two ago. Best $9 you'll buy.
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Re: FTL
Agreed. Last night I'm looking at some of my $40-$60 games that I should be playing but instead it's a $9 game has engrossed me.Danimal wrote:It's fantastic. I wrote impression on it a month or two ago. Best $9 you'll buy.
I think I'm going to cool it on console games for awhile, too many good games like this out there to eat up my free time.
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Re: FTL
I would also suggest I am Alive I think it's $14 and it's an awesome post Apocalypse survival game.
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Re: FTL
This game is amazing and the last thing I needed with so many freakin' great games coming out. It really scratches that Star Trek nerd itch.
The soundtrack is also really good.
The soundtrack is also really good.
Re: FTL
If you're curious I'd just spring for the PC version - its absolutely fantastic and just a ridiculous time waster. I'll load up a game telling myself that I'll play for 'just 5 minutes' and then an hour has gone.
- Naples39
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Re: FTL
I purchased this during the Steam winter sale for a few bucks and finally fired it up. Potential for addiction very high. Even squeezed in playing through a sector before going to work today!
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- Naples39
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Re: FTL
FTL for iPad out today!!
I only paid about $3.50 for the PC version, but the promise of sitting in bed and playing this is worth $10 for a second copy methinks.
I only paid about $3.50 for the PC version, but the promise of sitting in bed and playing this is worth $10 for a second copy methinks.
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Re: FTL
Just have to add that this is the first mobile game I've enjoyed as much as a full console game. It is a perfect blend of being simple to play but hard to master. The resource management is so fantastic -- you have hard decisions to make each time, but there's no micromanagement. I feel like it takes what I love about XCOM and moved it to a starship battle/space exploration arena.
- dbdynsty25
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Re: FTL
I paid and downloaded it, but I just haven't had time to delve into it. It sounds fantastic.Brando70 wrote:Just have to add that this is the first mobile game I've enjoyed as much as a full console game. It is a perfect blend of being simple to play but hard to master. The resource management is so fantastic -- you have hard decisions to make each time, but there's no micromanagement. I feel like it takes what I love about XCOM and moved it to a starship battle/space exploration arena.
Re: FTL
Made it to the last sector last night in the regular version on Normal difficulty. I had a Sir Robin "That's easy!" moment before I realized there was a lot more to it than I thought. Back to the starship drawing board!
- Naples39
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Re: FTL
You never get comfortable in this game.Brando70 wrote:Made it to the last sector last night in the regular version on Normal difficulty. I had a Sir Robin "That's easy!" moment before I realized there was a lot more to it than I thought. Back to the starship drawing board!
Last night I was playing on normal, 5th sector I think, kicking butt. 3 laser/beam weapons running full steam, 3 layer shield with missile defense drone. Hadn't taken a single blow in several encounters.
Of course I get ambushed by a pirate, who skips all my defenses with one of those bombs. Starts fire in my drone control room, which overwhelms the crewman I sent. I'm in a nebula and lost door control so I can't vent the ship to put out fire. Before I know it, fire is out of control and in multiple rooms. Game over.
FU.
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Re: FTL
Yes, fire and a loss of door control is a huge pain. The blast doors are a huge investment for that for me.
I realized at the end (too late) just how useful teleport can be. And that missiles become increasingly worthless later in the game if you can't quickly disable drone control.
I realized at the end (too late) just how useful teleport can be. And that missiles become increasingly worthless later in the game if you can't quickly disable drone control.
- Danimal
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Re: FTL
The #1 way I fail in this game is when my ship is boarded.
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- Naples39
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Re: FTL
I either immediately outnumber the enemy in a room, or retreat everyone to medbay and vent the rest of the ship. The attackers have no choice but to come to medbay and fight my now essentially invulnerable crew.Danimal wrote:The #1 way I fail in this game is when my ship is boarded.
90% of the time, it works every time.
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