The beauty of sports videogames is...

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Brando70
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The beauty of sports videogames is...

Post by Brando70 »

After watching your real-life team toss the Packers salad in yet another Lambeau loss, you can fire up ESPN NFL, where your Bears beat the Pack to improve to 5-0 in your third franchise season.
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<BR>Seriously, to quote Bill "Sports Guy" Simmons, the Bears game yesterday made me want to throw up in my mouth. Thank you Sega for providing me with a "calm blue ocean" for an hour afterward and prevent me from having to go to Best Buy to purchase a new TV.

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sportdan30
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The beauty of sports videogames is...

Post by sportdan30 »

While I´ve been enjoying my Rams "real life" season record of 9-3, I´ve been extremely frusturated in my franchise (ESPN). I´m now 2-3 and can´t seem to get my offense rolling in any capacity. I´ll move the ball to about midfield and then it seems the defense tightens up like a MoFo! Two Marshall Faulk fumbles in the second half.....that´s B f´n S!
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<BR>I don´t know if it´s just me, but it really seems that once I score, the AI just decides that´s it´s going to be pretty much unstoppable on one of their next two possessions. Another head scratcher!
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<BR>For the second time in my season, the AI has gone down the field with less than a minute remaining in a tie game only to let the time run out...forcing overtime. They could have easily called a timeout (they had two left) and won the game with a chip shot from the 15 yard line. They even showed the kicker warming up! I still lost the game in OT but there is something seriously wrong with the AIs playcalling at the end of the game.
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<BR>Last gripe. Bulger´s getting sacked an average of 5-6 times a game. While it realistic for this to happen, it just seems I´m not getting any protection. I feel as though I´m cheating by up the human protection. Anyone else been experiencing this problem. I should have at least 3-4 seconds once I drop back.
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<BR>I love this game...but I´m also really beginning to despise it. I might even splurge for ID2004 for a second time.
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cocoman
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The beauty of sports videogames is...

Post by cocoman »

Don´t take control of the QB, let the computer drop your QB back and then take control to pass. It sounds like you maybe dropping out of the pocket. Sometimes it´s best to step up in the pocket.

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The beauty of sports videogames is...

Post by wco81 »

I think the fan line stunt is too effective sometimes in ESPN. You have these hulking tackles getting a lot more sacks than they should because they can basically run around the guards, going outside and then curling back into the QB in the pocket.
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<BR>I understand sacking was impossible in NFL 2K3 so it sounds like VC went a bit too far in the other direction.

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Post by sportdan30 »

Thanks for the tip. I´ll go that route this evening. Actually, I won´t be playing tonight seeing the Rams are playing the Browns. I guess what I´ve realized is that I´m just not that good. Therefore, I suppose I just need to go into practice mode. My biggest problem is the passing game. What I generally do is key on two of my receivers. Usually it´s one WR and then Faulk running a hot route. I just don´t seem to have the time to really scan the field and check off 2 or 3 wide receivers. Perhaps staying in the pocket and stepping up would help.
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Brando70
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The beauty of sports videogames is...

Post by Brando70 »

Sportdan,
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<BR>Definitely let the CPU control the drop, even on roll outs. ESPN kills you if you drop back even a yard or two too far, because the DEs actually speed rush in this game. I´d recommend trying this for about 10 minutes in practice to get used to it.
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<BR>Watch the rush, too. If you see a pressure point coming, don´t hesitate to move a bit. If you move, beaten blockers will do a decent job of trying to block. Especially watch it on 5-step drops. If you see an edge rush, chances are you´ll need to move up.
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<BR>Hot route an extra blocker A LOT. I keep a back or TE in quite a bit, especially if I sense blitz.
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<BR>I used to get killed with the Bears line. But now, thanks to these tips, on All Pro default I probably average 2.5 sacks per game. Oh, and I used to think the CPU kept games close, too, but in year 3 I´ve actually won 5 of my 7 games by double-digits.

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Post by pk500 »

Hmm ... I´ll play the contrarian here. I never let the CPU control my QB´s drop. I lose the "feel" for the game that way.
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<BR>Plus I actually count the number of steps in the drop that I should take for the type of pattern selected as the QB is backpedaling. My brother-in-law probably has caught me accidentally whispering "One, two, three" during our XBL games. <IMG SRC="images/forum/icons/icon_smile.gif">
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<BR>I also think people rush through the offensive playcalling screens and don´t take the time to see in which direction the QB is supposed to drop back, setting themselves up for the sack. Some people drop straight back on a play that´s designed as a small rollout just because they don´t look at the play design. I´m guilty as charged at times.
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<BR>To the VC programmers´ credit, it´s uncanny how accurate the passes and patterns are when you take the proper number of steps in the drop, plant the rear foot and throw with a good QB.
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<BR>I just lose "feel" for the game when I don´t control my QB from snap to throw. And I don´t get sacked too often, either, because I´m not hanging in the pocket forever waiting to throw.
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<BR>Take care,
<BR>PK<BR><BR><font size=1>[ This message was edited by: pk500 on 09-12-2003 08:34 ]</font>
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Brando70
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The beauty of sports videogames is...

Post by Brando70 »

Good points, PK. I suggested letting the CPU control the drop because ten years of Madden have hindered my ability to not drop back ten yards every play. I just found it easier. I still take control of my QB a lot depending on what happens with the rush.
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<BR>The point, either way, is to make sure your drops match the blocking on the play. Dropping back deep or hanging onto the ball on a 90 pass, for instance, is usually not a good idea.

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Post by sportdan30 »

"I also think people rush through the offensive playcalling screens and don´t take the time to see in which direction the QB is supposed to drop back..."
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<BR>I must say I´m definitely guilty of the above. Pk, you and Brando made some very fine points. I suppose now it´s up to me to determine what feels most comfortable. It might be helpful to let the CPU control my QB´s drop, therefore allowing me one less thing to think about. I´ll have to toy with both of these options.
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<BR>By the way, if anyone watched the Monday Night Football game, did anyone notice the "look back" on an old Browns game. Now, I´ve watched old classic games, but it was remarkable how times have changed. I swear the quarterbacks on both teams took at least 10 steps back. They must have easily dropped back about 10 yards. Pretty wild!
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