The ball off the bat physics may look fine, but the game decides for you whether or not you hit the ball square, under it or topping it. In real baseball, you can have perfect timing, but still pop the ball up to the catcher. Also, you can have perfect timing and still beat it down off the plate. The user has no control over this aspect of the hitting model.pigpen81 wrote:Jack, I agree and disagree.JackB1 wrote:Well I have to disagree slightly. The game decides for you whether or not you got under the ball, swung over it or nailed it square. While the physics detect how early or late you swing and that determines if the ball goes right, left or straight. The game decides for you whether the ball goes high, low or in the middle. That is why a "cursor" based system is most accurate. It is possible to pop up a low pitch and vice versa, but you will almost never see a ground ball on a high pitch in this game.pigpen81 wrote:
You hit the nail on the head.
If I am slightly late/inside on a fastball middle/away, I lace it the other way....it feels SO good to rip a ball the other way and have it go into the corner.
It also feels WAY to good to jump on an inside pitch and curl it inside the foul pole for a HR.
The ball physics off the bat are sublime.
Nothing feels random about the hitting model...and I LOVE it.
I wish i could explain it with words, but watch the swing camera when you get a chance.
On low pitches, it is hard lift the ball...as it should be.....the only way to lift is is to get the bat head at the correct position....meaning the batter should be at/near full extension....
arrghh...this is to hard to explain.....but I think pitch location and swing timing are tatntamount to the hitting model and randomness does not play a big part. That is why the CPU is hitting plenty of grounders off of me as I am good at keeping the ball down.
I will think about this further and pay attention tot he swing analysis further.
I also think I am going to raise CPU contact to 70 and power to 80 as I am still keeping them off the bases and scoreboard to much.
MLB 2k10
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- matthewk
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Does this mean they got rid of using the left stick to direct the ball? I always hated that in older 2k games. I could consistently pull balls off the outside of the plate.
I tried the demo (PS3) last night. Initially, I was unimpressed with the pitching. After a couple 3 inning games I finally got it (not much in the way of tutorials since it's a demo). I like the pitching more now that I understand it. The hitting was fun from the start. If they eliminated the ability to direct your hits using the other stick, then I'd be real happy.
Can all of the extra graphical stuff be turned off? I hate seeing the strike zone and the "hitter's eye" thing where it show you the general area the pitch will be in. I'm not sure how pitching would be done without the graphical aids, but if it can be done, all the better.
I tried the demo (PS3) last night. Initially, I was unimpressed with the pitching. After a couple 3 inning games I finally got it (not much in the way of tutorials since it's a demo). I like the pitching more now that I understand it. The hitting was fun from the start. If they eliminated the ability to direct your hits using the other stick, then I'd be real happy.
Can all of the extra graphical stuff be turned off? I hate seeing the strike zone and the "hitter's eye" thing where it show you the general area the pitch will be in. I'm not sure how pitching would be done without the graphical aids, but if it can be done, all the better.
-Matt
Yes, you can turn off strike zone and hitter's eyematthewk wrote:Does this mean they got rid of using the left stick to direct the ball? I always hated that in older 2k games. I could consistently pull balls off the outside of the plate.
I tried the demo (PS3) last night. Initially, I was unimpressed with the pitching. After a couple 3 inning games I finally got it (not much in the way of tutorials since it's a demo). I like the pitching more now that I understand it. The hitting was fun from the start. If they eliminated the ability to direct your hits using the other stick, then I'd be real happy.
Can all of the extra graphical stuff be turned off? I hate seeing the strike zone and the "hitter's eye" thing where it show you the general area the pitch will be in. I'm not sure how pitching would be done without the graphical aids, but if it can be done, all the better.
and you don't have to use the left stick to aim hits. It doesn't influence direction as much as in year's past, but yes that feature is still there.
I don't use it and just rely on timing to direct my hits.
I've actually found I make better contact when I use the LS, at least properly.... (pull inside pitches, etc)
Maybe it's just placebo and using the LS makes my swing timing better, but I think it helps get the barrel on the ball better.
I upped the CPU contact and power up one click from AS default, and the Brewers scored 3 runs on 5 hits in the first inning when I used Livian H against them as the Nats........
I'll leave it like that to see if the offense improves. Now, I just need to get my own on track!
Maybe it's just placebo and using the LS makes my swing timing better, but I think it helps get the barrel on the ball better.
I upped the CPU contact and power up one click from AS default, and the Brewers scored 3 runs on 5 hits in the first inning when I used Livian H against them as the Nats........
I'll leave it like that to see if the offense improves. Now, I just need to get my own on track!
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- dbdynsty25
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- greggsand
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From Twitter:"Ronnie2K, Large MLB 2K10 Roster Update to go live in the next 48 hours per Dev."Rodster wrote:Seriously, I thought the living rosters or whatever they call it, took care of all that.dbdynsty25 wrote:Isn't it updated daily? How huge could it possibly be?greggsand wrote:Supposedly, a "huge" roster update is coming today or tomorrow.
So whatever that means... My guess is 'living rosters' updates player attributes, but stuff like this adds new players & swaps teams, etc..
My Tesla referral code - get free supercharger miles!! https://ts.la/gregg43474
Do spring training games matter? It doesn't appear that the AI uses minor leaguers during the game, so aside from taking a look at my own guys, what's the point? Will ratings go up if a young guy has a good spring?
I simmed ST once and don't recall seeing any box scores that weren't all full of the usual MLB players.
I simmed ST once and don't recall seeing any box scores that weren't all full of the usual MLB players.
gamertag: Ace EZ
Once a Dragon, a Dragon for life!
Once a Dragon, a Dragon for life!
They can't use player names if the player has not played in at least one ML game - which is why some player names are not showing up even though they are getting a lot of time in spring training games.
I have not had my 360 roster update for about a week (and i have this option turned on) so I suspect that the news about a 'big roster' update could be accurate.
I have not had my 360 roster update for about a week (and i have this option turned on) so I suspect that the news about a 'big roster' update could be accurate.
- Nozzleman_216
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Just to touch on the left stick influencing the hits, I think its partially random. For example, I have seen times if I push up and in to try to pull a HR I will pop it up, but the other day got a low fastball and pushed down to hit it and blasted it 430ft. So not sure if I am really just popping the ball up or if the left stick will influence a pop up.
XBL: Nozzleman 216
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PSN: Nozzleman_216
I think you will pop up if you try to pull an outside pitch for example. However, I also think ratings play a part and you may be dead on the ball, but the ratings say your guy missed by that 1/2 inch low and pop up the ball......
I kinda like that ratings seem to matter, at least batting and pitching. Now, they need to make it matter for the fielding!
I kinda like that ratings seem to matter, at least batting and pitching. Now, they need to make it matter for the fielding!
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- matthewk
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I just blew one last night with Slowey (Twins). One out to go and I gave up a dinger to Hawpe.MizzouRah wrote:Pitched a shutout with Adam Wainwright last night.. quite satisfying.
Yes, I am now one of the six people who have MLB 2k10 for the PS3.
As of right now I thik it's pretty good, but ther are certain things missing. Not a lot of shots down the lines, and popups to the infield or in foul territory are missing.MizzouRah wrote: The hit variery is outstanding!
2K10 is leaps and bounds better than 2k9 was, but there are still a few rough edges that need to be polished before I'd consider it on the same level as the Show. The reason I'm keeping it is because I need a change from the Show.
I love the hitting, and I like the pitching. There's a certain feel to hitting that I haven't felt since MVP. The pitching has gotten better as I've gotten used to it. The expanind/contracting circle is not really any different to me than the meter in the Show. I'm liking the gestures more as I get more games in.
My big issue at the moment is timing when hitting. I am pretty good at seeing balls vs. strikes, but I can't seem to diffentiate between fastballs and breaking pitches that well. I noticed there are a few different batting cameras, and they can be adjusted. Has anyone found a good combination that will help me recognize pitches? I turned off all the aids (always hated them in baseball games). [/quote]
-Matt
I've been using Batter 2, with a height of 6. I find the default height is set too low, and it screws up the higher pitches.
Then again, I'm still figuring things out and striking out 10 times a game, so take it for what it's worth.
I will say I hate the Phillies though. I think even their bat boy can crank home runs.......
Then again, I'm still figuring things out and striking out 10 times a game, so take it for what it's worth.
I will say I hate the Phillies though. I think even their bat boy can crank home runs.......
gamertag: Ace EZ
Once a Dragon, a Dragon for life!
Once a Dragon, a Dragon for life!
I would agree with the pop ups.. but I've hit quite a few down the line on late swings.matthewk wrote: I just blew one last night with Slowey (Twins). One out to go and I gave up a dinger to Hawpe.
Yes, I am now one of the six people who have MLB 2k10 for the PS3.
As of right now I thik it's pretty good, but ther are certain things missing. Not a lot of shots down the lines, and popups to the infield or in foul territory are missing.MizzouRah wrote: The hit variery is outstanding!
2K10 is leaps and bounds better than 2k9 was, but there are still a few rough edges that need to be polished before I'd consider it on the same level as the Show. The reason I'm keeping it is because I need a change from the Show.
I love the hitting, and I like the pitching. There's a certain feel to hitting that I haven't felt since MVP. The pitching has gotten better as I've gotten used to it. The expanind/contracting circle is not really any different to me than the meter in the Show. I'm liking the gestures more as I get more games in.
My big issue at the moment is timing when hitting. I am pretty good at seeing balls vs. strikes, but I can't seem to diffentiate between fastballs and breaking pitches that well. I noticed there are a few different batting cameras, and they can be adjusted. Has anyone found a good combination that will help me recognize pitches? I turned off all the aids (always hated them in baseball games).
Think I'm going to bump to AS now as pitching is starting to become too easy for me.