War! Huh! Good God yall...what is it good for? CoD Thursday!

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Naples39
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Post by Naples39 »

Zlax45 wrote:Anyone find it weird there is no driving in the multiplayer? At least an option for it
Driving?

Do you mean drivable vehicles in online multiplayer? If so, I am extremely happy there are no vehicles. Leave that stuff to battlefield.

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Zlax45
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Post by Zlax45 »

Naples39 wrote:
Zlax45 wrote:Anyone find it weird there is no driving in the multiplayer? At least an option for it
Driving?

Do you mean drivable vehicles in online multiplayer? If so, I am extremely happy there are no vehicles. Leave that stuff to battlefield.
Yes, why not have a few maps that you can do that and different game options.
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Post by Diablo25 »

Zlax45 wrote:
Naples39 wrote:
Zlax45 wrote:Anyone find it weird there is no driving in the multiplayer? At least an option for it
Driving?

Do you mean drivable vehicles in online multiplayer? If so, I am extremely happy there are no vehicles. Leave that stuff to battlefield.
Yes, why not have a few maps that you can do that and different game options.
Wouldn't surprise me if this is available in some DLC
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Naples39
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Post by Naples39 »

Aside from the fact that just a few drivable vehicles completely change the dynamic of the game, there are other obstacles, such as map design.

Even if you were to stick vehicle driving in a few playlists, you'd have to completely rebalance the gameplay with strength of weapons, abilities, and far more open maps.

Just thinking about it quickly, on the available MW2 maps, where is there room to drive vehicles? All the maps are tightly packed with alleys, buildings and debris (though maybe Wasteland has room?). Driving vehicles in MW2 online would require a whole new set of maps with big open spaces, which in and of themselves would change the core tight FPS gameplay that is IW's signature.

FWIW, IW has never had drivable vehicles for online in any of their games, and I think this was the single biggest thing Treyarch got wrong in CoD:WaW. Map design has a huge effect on online gameplay, and IMO, this is where IW's work kicks Treyarch's ass all over the place.

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Post by btmmayor »

Teal wrote:Well, we all found out last night that you know exactly what noob-tubing is
Yes........yes we did.

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Post by ScoopBrady »

I really like the maps in MW2 a lot. I think they have done a fantastic job with design and they all seem pretty balanced. I think that's one of the reasons I am enjoying this one so much online even with muted randoms.
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Post by Danimal »

btmmayor wrote:
Teal wrote:Well, we all found out last night that you know exactly what noob-tubing is
Yes........yes we did.
I still don't know what it is, so someone enlighten me
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Post by Naples39 »

<embed src="http://www.youtube.com/v/ZF7O0ohvzlM&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed>

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Danimal
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Post by Danimal »

So using a grenade launcher is considered a noob tube?

Still not following
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Naples39
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Post by Naples39 »

Danimal wrote:So using a grenade launcher is considered a noob tube?

Still not following
That's all there is to it.

Among the the MW masses, the grenade launcher attachment to any weapon is considered the 'noob tube'.

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Post by ScoopBrady »

Danimal wrote:So using a grenade launcher is considered a noob tube?

Still not following
Basically the L33T HaRDc0R3 g4m3rZ feel that using weapons like grenade launchers and rocket launchers require no skill and are only for newbies. I remember as far back as my days playing MOH:AA on the pc people calling rocket launchers newb-tubes. It's not as easy as it looks to use those weapons with a lot of success because using them usually slows you down a lot and if you miss you're essentially screwed.
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Post by Danimal »

Thanks and I guess my response would be:

I'm a noob and your dead :)
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