Project Cars

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cfiore
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Re: Project Cars

Post by cfiore »

Apparently it has gone gold. According to someone over on OS.

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Re: Project Cars

Post by 10spro »

Both consoles will running at 60FPS, PS4 at 1080p, X1 at 900p.

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Re: Project Cars

Post by Jimmydeicide »

May 12th boys.

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Re: Project Cars

Post by pk500 »

Ordered this baby tonight. Looks fantastic. Can't wait. Roll on, May 12! :)
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Re: Project Cars

Post by Aristo »

I will probably wait a mayor two for some reviews, but this looks pretty must have.

I'm really curious what the online play will be like. Not so much the online racing, but how the score chasing aspect will be set up, and if there will be clubs like FH2, but used more like the Country Cubs in the Tiger Woods series. It would make things like the Forza 5 challenge we are doing much easier to organize.

I'm pretty sure the racing will be fun. The key will be how well it connects all of the players.
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Re: Project Cars

Post by DChaps »

According to Major Nelson, Project CARS – Pre Order Edition is Now Available for Digital Pre-order and Pre-download on Xbox One. It comes with the Modified Car Pack and the Limited Edition Upgrade.

Project CARS - Digital Pre Order Edition - $59.99 US

https://store.xbox.com/en-US/Xbox-One/B ... 24ca1f2b69

Project CARS - Modified Car Pack
Add three limited-run custom machines to your garage with the Modified Car Pack – the Pagani Zonda Cinque Roadster, Ariel Atom 3 Mugen, and the all-new Ruf CTR3 SMS-R.

Project CARS - Limited Edition Upgrade
Featuring cars from the Touring, Road, Prototype, and GT disciplines, the Limited Edition Car Pack contains five legendary cars with a combined top speed of over 1200 km/h and 2000+ horsepower! • McLaren F1 • Sauber C9 • BMW M1 ProCar • Mercedes-AMG C-Class Coupe DTM • 1967 Ford Mk IV

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Re: Project Cars

Post by pk500 »

I believe I received the same bonus content for pre-ordering at Best Buy. Good option for cheap f*cks like me who still buy physical product because of future trade-in value.
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Re: Project Cars

Post by cfiore »

In regards to pre-ordering, I also pre-ordered from the UK PSN a couple days ago, come on 5/6/15. Very excited for this. I couldn't wait for the US release a week later. I'm weak.

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Re: Project Cars

Post by GB_Simo »

Pre-ordered a physical copy for the XB1 today. £15 cheaper than going digital, for some reason. There are a few streams up at http://www.twitch.tv/directory/game/Project%20CARS if anyone's interested in having a look.

This list of Q&A items on the game's physics suggests some astonishing attention to detail, provided the game actually does all of these things... http://en.pcars.shoutwiki.com/wiki/Physics
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Re: Project Cars

Post by pk500 »

This game seems almost too good to be true for a console racing title. I'll blow acres of tapioca pudding into my controller if it even approaches what is promised.

Fingers crossed.
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Re: Project Cars

Post by XXXIV »

pk500 wrote:This game seems almost too good to be true for a console racing title. I'll blow acres of tapioca pudding into my controller if it even approaches what is promised.

Fingers crossed.
+1

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Re: Project Cars

Post by Jimmydeicide »

pk500 wrote:This game seems almost too good to be true for a console racing title. I'll blow acres of tapioca pudding into my controller if it even approaches what is promised.

Fingers crossed.
:lol: And with that comment I look forward to many a good night of online racing. :D

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Re: Project Cars

Post by XXXIV »

Jimmydeicide wrote:
pk500 wrote:This game seems almost too good to be true for a console racing title. I'll blow acres of tapioca pudding into my controller if it even approaches what is promised.

Fingers crossed.
:lol: And with that comment I look forward to many a good night of online racing. :D
I hope it happens.

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Re: Project Cars

Post by cfiore »

Apparently the demo is up on the UK Store.

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Re: Project Cars

Post by GB_Simo »

cfiore wrote:Apparently the demo is up on the UK Store.
I can't find one anywhere. There's something happening at GAME retail stores for the next few days, though, where there are apparently PS4 pods running the game for people to play. I am, however, more than 20 miles away from any branch of GAME big enough to be a part of that.
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Re: Project Cars

Post by cfiore »

I haven't seen it myself. Someone over at OS posted it was up. I am at work so I cannot confirm.

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Re: Project Cars

Post by Aristo »

It's not a big deal to me, because I'm not really a car nerd, but that list is a little underwhelming. I don't think it will matter when it comes to gameplay for me, but no Chevrolet, Nissan, Toyota. And always tend to drive a lot of Mazdas, just because they have been my favorite real life cars.

But lots of tracks and either career or online club mode would make up for this. At least for me. And it does make a Forza 6 purchase a lot more likely down the road. But maybe SMS driving model will be too awesome to give up. The cockpit cams in the shift games are still the best, and it could make driving in Forza a step back.
Bandai Namco has revealed the full list of car list included with Project CARS, confirming that 65 cars will be available at launch in the Standard Edition.

A further 8 will be available via two additional car packs, with a free car, the W Motors Lykan Hypersport, also available to download.

An additional car will be released digitally each month free of charge following the game's launch.

PROJECT CARS STANDARD EDITION:

Alpine A450
Ariel Atom 300 Supercharged
Ariel Atom 500 V8
Aston Martin Rapide S Hydrogen Hybrid
Aston Martin Vantage GT3
Aston Martin Vantage GT4
Audi R18 TDI LMP1
Audi R8 LMS Ultra
Audi R8 V10 Plus
BAC Mono
BMW 1 M CoupÈ (E82)
BMW 320 Turbo Gr.5 (E21)
BMW M3 Gr.A (E30)
BMW M3 GT (E92)
BMW M3 GT4 (E92)
BMW Z4 GT3
Caper Monterey Stockcar
Caterham Seven Classic
Caterham Superlight R500
Caterham SP/300R
Ford Capri Zakspeed Gr.5
Ford Escort RS1600
Ford Focus RS
Ford Mustang Boss 302R1
Ford Mustang Cobra SCCA TransAm
Ford Sierra RS500 Cosworth Gr.A
Formula Gulf 1000
Ginetta G40 Junior
Ginetta G55 GT3
Ginetta G55 GT4
Gumpert Apollo S
Lotus 49 Cosworth
Lotus 72D Cosworth
Lotus 78 Cosworth
Lotus 98T Renault
Marek RP219D LMP2
Marek RP339h (PM 06a) LMP1
McLaren 12C
McLaren 12C GT3
McLaren P1
Mercedes-Benz 190E 2.5-16 Evo2 DTM
Mercedes-Benz 300SEL 6.8 AMG
Mercedes-Benz A45 AMG
Mercedes-Benz SLS AMG
Mercedes-Benz SLS AMG GT
Mitsubishi Lancer Evo X FQ400
Oreca 03 Nissan
Pagani Huayra
Pagani Zonda R
Palmer Jaguar JP-LM
Radical SR3 RS
Radical SR8 RX
Renault Clio Cup
Renault MÈgane R.S. 265
Ruf CTR3
Ruf RGT-8
Ruf RGT-8 GT3
RWD P20 LMP2
RWD P30 LMP1
SMS Formula A
SMS Formula B
SMS Formula C
SMS Formula Rookie
SMS Kart 125cc (Kart01)
SMS Superkart 250cc (Kart02)
LIMITED EDITION CAR PACK


Sauber C9 Mercedes
Mercedes-Benz C-Class Coupe DTM
McLaren F1
Ford Mk. IV
BMW M1 Procar (E26/1)
MODIFIED CAR PACK


Ariel Atom Mugen
Ruf CTR3 SMS-R
Pagani Zonda Cinque Roadster
FREE CAR


W Motors Lykan HyperSport – Free Car #1
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Re: Project Cars

Post by cfiore »

Just got home and checked OS, he edited his post and said apparently the demo isn't up or maybe on the Hong Kong store he said. I also checked the UK store and it was NOT there. Sorry, should have checked myself.

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Re: Project Cars

Post by Jimmydeicide »

I wish it didnt have any regular cars we already have Forza and GT for that, this is a racing game lets race proper race cars yeh.

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Re: Project Cars

Post by pk500 »

Jimmydeicide wrote:I wish it didnt have any regular cars we already have Forza and GT for that, this is a racing game lets race proper race cars yeh.
Agree 100 percent. I don't want to compete in street-spec vehicles. I want to race in proper racing cars. Still will be a great game.
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Re: Project Cars

Post by GB_Simo »

I toddled along to a branch of GAME while out and about today and had a very quick go on Project Cars. No song and dance being made about it whatsoever - in fact, someone had quit out of it to play a FIFA demo so I had to scroll through a few menus to see if PCars was even available.

What's on show in GAME is a limited-ish PS4 demo. All cars and tracks are available to try in practice or a quick race, but you're locked to auto gears, full racing line visual aids and some driving aids. I couldn't get into a menu to see exactly what, but I definitely had traction control, ABS and, I think, some kind of stability assistance.

Consequently, I can't tell you much more than you already know. I ran a 5 minute quali session and very brief race at Oulton Park in a Zakspeed Capri. I only had 19 AI cars but there was no slowdown, FPS seemed consistent and draw distance terrific. The AI cars were a bit nutty off the start but seemed fine once the race got going on the few occasions I interacted with them, steering by pad was on the twitchy side of controllable but I felt like I'd get on top of it properly with a bit of practice, and...oh, the load times seemed a bit long, but I've no idea what build of the game is represented, how much optimisation was left to do or what.

In quali, my lap times kept being invalidated for going off-course, which is fine as a corner-cutting deterrent but irritating when I've lost time running wide - the obvious solution, though, is to stay on the course...

I can't stress enough how much the above represents Tjungin' it, mind. The most worthwhile thing I can tell you is that playing the in-store demo hasn't made me worried about pre-ordering.
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Re: Project Cars

Post by tjung0831 »

GB_Simo wrote:
I can't stress enough how much the above represents Tjungin' it, mind. The most worthwhile thing I can tell you is that playing the in-store demo hasn't made me worried about pre-ordering.
:lol: Thanks for the mini review. I don't think I even have to worry about "tjungin" this one, it's going to be very good.
Tim

"tjungin it"

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Re: Project Cars

Post by GB_Simo »

I'd tend to agree, Tim. Keeping my own little hype train rolling here with some XBox One footage, from a recent but not final build, that I can't work out how to embed: http://youtu.be/YqPdHY3Op3o
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Re: Project Cars

Post by vader29 »

GB_Simo wrote:I'd tend to agree, Tim. Keeping my own little hype train rolling here with some XBox One footage, from a recent but not final build, that I can't work out how to embed: http://youtu.be/YqPdHY3Op3o
To embed youtube videos, copy the link in the address bar at the top of your browser, remove the s in https and paste that link between the youtube markup code.

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Re: Project Cars

Post by GB_Simo »

That I can do, mate, but the YouTube app for iPad has a great many ways of preventing the budding forum poster from accessing the full link, some of which I could probably have bypassed had I not had so much cider this evening. Thanks for sorting that - much appreciated.

While Alan's commentary mentions finding the XB1 controls a little more sensitive than PS4, it still appears as though the game is playable enough with a pad, which wasn't the case with earlier XB1 builds. I've read elsewhere that the PC version doesn't fare so well in the joypad support stakes, so to hear that the XB1 version is now more controllable is big news for those of us who don't own a console-compatible wheel.

Is it next week yet?
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