HB Studios Next-Gen golf game: The Golf Club
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Re: HB Studios Next-Gen golf game: The Golf Club
I've mentioned this previously.. does anyone else find reading the hud a pain in the A$$ a times? there are times I need to change views just to be able to read club info, distance etc. When putting the inches above / below can get lost in the wind meter.
I've also noticed something interesting. When playing the courses I designed in TGC1 the putting issue where the clubhead jumps off the ball on the backswing almost never happens. I'd like to chalk this up to coincidence but i'm thinking it's not. It also makes putting a lot more enjoyable when you're primary concern can be getting the right power and not wondering if you need to eject out of your swing because it didn't start smoothly.
I'm also really enjoying the player clubs. My TGC game now resembles my real life game with no shortage of shanks and yanks
I've also noticed something interesting. When playing the courses I designed in TGC1 the putting issue where the clubhead jumps off the ball on the backswing almost never happens. I'd like to chalk this up to coincidence but i'm thinking it's not. It also makes putting a lot more enjoyable when you're primary concern can be getting the right power and not wondering if you need to eject out of your swing because it didn't start smoothly.
I'm also really enjoying the player clubs. My TGC game now resembles my real life game with no shortage of shanks and yanks
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Re: HB Studios Next-Gen golf game: The Golf Club
I requested in the Xbone society the other day.
I'm also thinking of ditching tour clubs for player as I spent too much time in the junk! Lol.
I'm also thinking of ditching tour clubs for player as I spent too much time in the junk! Lol.
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Re: HB Studios Next-Gen golf game: The Golf Club
Now that the server issues seem to have stabilized this game is taking off. I'm having a ton of fun with it. It's such a great game/value. It's pretty much everything I was hoping for. I'll be playing it on the regular for months.
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Re: HB Studios Next-Gen golf game: The Golf Club
Bingo. My oldest son and I LOVE this game. Such a value for $40. We're both enjoying the balance of challenge and fun with Player clubs.Diablo25 wrote:Now that the server issues seem to have stabilized this game is taking off. I'm having a ton of fun with it. It's such a great game/value. It's pretty much everything I was hoping for. I'll be playing it on the regular for months.
Can't wait until all of the ace designers start unleashing TGC 1 and new TGC 2 creations to the masses!
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Re: HB Studios Next-Gen golf game: The Golf Club
Update on PS4 and PC DSP Society seasons: as a level 1 Society, we can only have a 5 event season, so I had to start a new season for each society today. You have to have 500 in your Society account to level up to "2", whereupon you're eligible for a 10 event season. I've got over 5,000 in my personal account, but I can't see a way to transfer any of that to the Society's account. I'll look deeper into that today.
Ideally, I think something like a 32 event season, with would include 4 majors would be about ideal, but I don't know what Society "level" that would require. Secondly, I've got a mix of dailies (Monday, Tuesday and Wednesday) mixed in with the weekly (Thursday through Sunday) 72 hole tournaments going right now that I'm not sure is going to work out well logistically. I haven't even looked at the stats from the season I just had to close to start a new one, so I don't know how that's skewing things.
I've got a Daily set up today at Taby GolfKlubb (Sweden) in the PS4 and PC Societies. Mikemike3000 is one of the game's top designers, IMO. I'm looking at Caramel Creek for this week's 72 hole tournament, but I'm open to suggestions.
One last thing, the way the Society event creator is structured right now, all tournaments have to start and end at 4:00 AM EDT. Today I set the Dailies up at ~10:45 AM EDT, but we're already 4 hours and 45 minutes into the alloted time for the event. The game won't let the administrator set up a competition in advance of the scheduled start state. I tried to set up the 72 hole tournaments for tomorrow, today, but the software won't let me schedule a tournament with one already in progress? I hope that's something that can be changed down the road, and I plan to report it to the developers as a potential improvement item.
Ideally, I think something like a 32 event season, with would include 4 majors would be about ideal, but I don't know what Society "level" that would require. Secondly, I've got a mix of dailies (Monday, Tuesday and Wednesday) mixed in with the weekly (Thursday through Sunday) 72 hole tournaments going right now that I'm not sure is going to work out well logistically. I haven't even looked at the stats from the season I just had to close to start a new one, so I don't know how that's skewing things.
I've got a Daily set up today at Taby GolfKlubb (Sweden) in the PS4 and PC Societies. Mikemike3000 is one of the game's top designers, IMO. I'm looking at Caramel Creek for this week's 72 hole tournament, but I'm open to suggestions.
One last thing, the way the Society event creator is structured right now, all tournaments have to start and end at 4:00 AM EDT. Today I set the Dailies up at ~10:45 AM EDT, but we're already 4 hours and 45 minutes into the alloted time for the event. The game won't let the administrator set up a competition in advance of the scheduled start state. I tried to set up the 72 hole tournaments for tomorrow, today, but the software won't let me schedule a tournament with one already in progress? I hope that's something that can be changed down the road, and I plan to report it to the developers as a potential improvement item.
Re: HB Studios Next-Gen golf game: The Golf Club
Yes, speedy server performance makes all the difference in the world doesn't it!? This game does have a good foundation, although I think they've got a lot of areas for enhancement and improvement.Diablo25 wrote:Now that the server issues seem to have stabilized this game is taking off. I'm having a ton of fun with it. It's such a great game/value. It's pretty much everything I was hoping for. I'll be playing it on the regular for months.
I love how cyclical my personal performance can be with this new swing interface. Yesterday, I played the PS4 Society Daily at Mein-Notchurs GC and shot a blistering 62, which included five consecutive birdies on the back 9. Two hours later, I teed it up on the same course, same conditions in the PC Society Daily, thinking I'm going to rip this course a new one... all of the sudden I developed a hook and struggled with it for the entire round. Even a heavy dose of practice swings couldn't correct it. I finally started aiming with the hook in mind and promptly slice one into the right rough... of the fairway of the adjacent hole Ironically, I got an inexplicable charge out of that Oh, I shot a 75 for the round - gotta love this game!
Re: HB Studios Next-Gen golf game: The Golf Club
John, is there a way you can create the dailies for the Xbox? If you can transfer some of those points to our society it would be awesome. I personally don't mind doing so myself.
And yes, it's eye candy when the server nightmares have stabilized. Ocassionally I may still experience the odd hiccup when I am about to hit an iron or about to putt causing a slight delay but it's not too bad.
Completed my last round at Ethalwind yesterday shooting a 83 as I encounter the 20Mph + winds. I am still not sure whether this aspect of the game is broken or not. When it was blowing from west-east, the effect was there but depending on the hole not as strong as it would indicate.
From east-west, I would place the ball accordingly and again, I was deceived by the numbers, where the wind would NOT blow that hard and in some holes it would. Due to the inconsistencies, I was spending a little time in the water more than necessary.
When the wind reads 7mph, 12mph it seemed more realistic but anything around 20mph or more was hard for me to judge the true effect of Mother Nature.
Anyhow, enjoying the game a lot and look forward to more tourneys...
And yes, it's eye candy when the server nightmares have stabilized. Ocassionally I may still experience the odd hiccup when I am about to hit an iron or about to putt causing a slight delay but it's not too bad.
Completed my last round at Ethalwind yesterday shooting a 83 as I encounter the 20Mph + winds. I am still not sure whether this aspect of the game is broken or not. When it was blowing from west-east, the effect was there but depending on the hole not as strong as it would indicate.
From east-west, I would place the ball accordingly and again, I was deceived by the numbers, where the wind would NOT blow that hard and in some holes it would. Due to the inconsistencies, I was spending a little time in the water more than necessary.
When the wind reads 7mph, 12mph it seemed more realistic but anything around 20mph or more was hard for me to judge the true effect of Mother Nature.
Anyhow, enjoying the game a lot and look forward to more tourneys...
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Re: HB Studios Next-Gen golf game: The Golf Club
Per the "Sweden in July" Daily. I don't think I've ever had so many 40 foot putts uphill 2 feet This game is quickly becoming as much a regular part of my daily routine as my morning cup of coffee.
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Re: HB Studios Next-Gen golf game: The Golf Club
If we can contribute coins to get the society up let me know I have over 5000 as well.J_Cauthen wrote:Update on PS4 and PC DSP Society seasons: as a level 1 Society, we can only have a 5 event season, so I had to start a new season for each society today. You have to have 500 in your Society account to level up to "2", whereupon you're eligible for a 10 event season. I've got over 5,000 in my personal account, but I can't see a way to transfer any of that to the Society's account. I'll look deeper into that today.
Ideally, I think something like a 32 event season, with would include 4 majors would be about ideal, but I don't know what Society "level" that would require. Secondly, I've got a mix of dailies (Monday, Tuesday and Wednesday) mixed in with the weekly (Thursday through Sunday) 72 hole tournaments going right now that I'm not sure is going to work out well logistically. I haven't even looked at the stats from the season I just had to close to start a new one, so I don't know how that's skewing things.
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Re: HB Studios Next-Gen golf game: The Golf Club
I heard Olympia Fields was released today by RussWest. Shaliath would be great as well.J_Cauthen wrote:Update on PS4 and PC DSP Society seasons: as a level 1 Society, we can only have a 5 event season, so I had to start a new season for each society today. You have to have 500 in your Society account to level up to "2", whereupon you're eligible for a 10 event season. I've got over 5,000 in my personal account, but I can't see a way to transfer any of that to the Society's account. I'll look deeper into that today.
Ideally, I think something like a 32 event season, with would include 4 majors would be about ideal, but I don't know what Society "level" that would require. Secondly, I've got a mix of dailies (Monday, Tuesday and Wednesday) mixed in with the weekly (Thursday through Sunday) 72 hole tournaments going right now that I'm not sure is going to work out well logistically. I haven't even looked at the stats from the season I just had to close to start a new one, so I don't know how that's skewing things.
I've got a Daily set up today at Taby GolfKlubb (Sweden) in the PS4 and PC Societies. Mikemike3000 is one of the game's top designers, IMO. I'm looking at Caramel Creek for this week's 72 hole tournament, but I'm open to suggestions.
One last thing, the way the Society event creator is structured right now, all tournaments have to start and end at 4:00 AM EDT. Today I set the Dailies up at ~10:45 AM EDT, but we're already 4 hours and 45 minutes into the alloted time for the event. The game won't let the administrator set up a competition in advance of the scheduled start state. I tried to set up the 72 hole tournaments for tomorrow, today, but the software won't let me schedule a tournament with one already in progress? I hope that's something that can be changed down the road, and I plan to report it to the developers as a potential improvement item.
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Re: HB Studios Next-Gen golf game: The Golf Club
10s, what you may be seeing is the wind being impacted by surrounding trees. It is my understanding that the wind speed in the meter is correct, but it may be less as the ball is ascending due to trees as well as descending. In courses with few trees, the wind should not be impacted.10spro wrote:John, is there a way you can create the dailies for the Xbox? If you can transfer some of those points to our society it would be awesome. I personally don't mind doing so myself.
And yes, it's eye candy when the server nightmares have stabilized. Ocassionally I may still experience the odd hiccup when I am about to hit an iron or about to putt causing a slight delay but it's not too bad.
Completed my last round at Ethalwind yesterday shooting a 83 as I encounter the 20Mph + winds. I am still not sure whether this aspect of the game is broken or not. When it was blowing from west-east, the effect was there but depending on the hole not as strong as it would indicate.
From east-west, I would place the ball accordingly and again, I was deceived by the numbers, where the wind would NOT blow that hard and in some holes it would. Due to the inconsistencies, I was spending a little time in the water more than necessary.
When the wind reads 7mph, 12mph it seemed more realistic but anything around 20mph or more was hard for me to judge the true effect of Mother Nature.
Anyhow, enjoying the game a lot and look forward to more tourneys...
Could that be what you saw or are seeing?
Re: HB Studios Next-Gen golf game: The Golf Club
Maybe so Divot, but at Ethlawind the trees were at odds holes here and there from what I recall. I don't mind that element of the game by the way, even if it's at 20mph + winds, but what irked me yesterday is that it got me into the wet element a couple of times due to the inconsistency, while my drive was straight on.DivotMaker wrote:10s, what you may be seeing is the wind being impacted by surrounding trees. It is my understanding that the wind speed in the meter is correct, but it may be less as the ball is ascending due to trees as well as descending. In courses with few trees, the wind should not be impacted.10spro wrote:John, is there a way you can create the dailies for the Xbox? If you can transfer some of those points to our society it would be awesome. I personally don't mind doing so myself.
And yes, it's eye candy when the server nightmares have stabilized. Ocassionally I may still experience the odd hiccup when I am about to hit an iron or about to putt causing a slight delay but it's not too bad.
Completed my last round at Ethalwind yesterday shooting a 83 as I encounter the 20Mph + winds. I am still not sure whether this aspect of the game is broken or not. When it was blowing from west-east, the effect was there but depending on the hole not as strong as it would indicate.
From east-west, I would place the ball accordingly and again, I was deceived by the numbers, where the wind would NOT blow that hard and in some holes it would. Due to the inconsistencies, I was spending a little time in the water more than necessary.
When the wind reads 7mph, 12mph it seemed more realistic but anything around 20mph or more was hard for me to judge the true effect of Mother Nature.
Anyhow, enjoying the game a lot and look forward to more tourneys...
Could that be what you saw or are seeing?
Re: HB Studios Next-Gen golf game: The Golf Club
What I might do is setup an 18 hole tournament for Monday and make the entry fee something like 500. Between the (now) six members of the DSP PC Society, that should put us up to a high enough level to where we won't have to feel as restricted with season length. We can then raise more money as time goes on through the higher than 5 virtual coins I had it set to for entry fee. If it's structured right, we should be able to "level up" as needed to avoid hitting an event limit.Danimal wrote:If we can contribute coins to get the society up let me know I have over 5000 as well.
Re: HB Studios Next-Gen golf game: The Golf Club
Vader is the administrator of the XBox One Society, but I'm sure he can do this. I think the best mix is three, 18 hole dailies and one 72 hole tournament a week. Unfortunately, they can't overlap, as there are going to be times when I'll need 7 days to get 72 holes in.10spro wrote:John, is there a way you can create the dailies for the Xbox? If you can transfer some of those points to our society it would be awesome. I personally don't mind doing so myself.
Vader's going to run into the same event limit problem that I am after 5 events. I think all the DSP Societies just need to have one big "Initiation" fee event to infuse the coins needed to level up. Those of us who pre-ordered, which was most of us, got a 5,000 virtual coin bonus anyway, so it shouldn't be too much of a stretch to cough up 500 VC's for the Society's solvency
I haven't seen the really high winds yet at Royal Ethalwind. I've found the wind effects in TGC 2 to be the most properly balanced of any golf game I've played, overall. What you are describing is something I haven't experienced, knowingly. I'll keep an eye out for it in my last round there later today.Completed my last round at Ethalwind yesterday shooting a 83 as I encounter the 20Mph + winds. I am still not sure whether this aspect of the game is broken or not. When it was blowing from west-east, the effect was there but depending on the hole not as strong as it would indicate.
From east-west, I would place the ball accordingly and again, I was deceived by the numbers, where the wind would NOT blow that hard and in some holes it would. Due to the inconsistencies, I was spending a little time in the water more than necessary.
When the wind reads 7mph, 12mph it seemed more realistic but anything around 20mph or more was hard for me to judge the true effect of Mother Nature.
Re: HB Studios Next-Gen golf game: The Golf Club
Thanks for the info JC.
Ok Vader, get to it. I think we got at least 10+ members on the Xbox so if we each can fork up to 500 for the society we can play more tourneys.
Ok Vader, get to it. I think we got at least 10+ members on the Xbox so if we each can fork up to 500 for the society we can play more tourneys.
Re: HB Studios Next-Gen golf game: The Golf Club
Hey guys, I haven't pulled the trigger on this game yet, but will probably break down soon. Any reason to buy the game for one platform over another?
Re: HB Studios Next-Gen golf game: The Golf Club
The XBox One seems to be the platform of choice among DSP gamers, so if you're looking to focus more on Society play and tournaments, that would be your best bet. I have a pretty decent gaming PC:Leadfoot5 wrote:Hey guys, I haven't pulled the trigger on this game yet, but will probably break down soon. Any reason to buy the game for one platform over another?
Intel Core i5-4440 3.1 GHz
Geforce GTX 1060 3 GB SC Gaming, ACX 2.0
8GB PC-1600 DDR3 RAM
Windows 10 64 bit
The game is running so beautifully and fluidly on this system, between 60 and 75 FPS. We now have six members in the DSP PC Society, and I think there's eleven or twelve in the XBox One Society.
Re: HB Studios Next-Gen golf game: The Golf Club
I approved you yesterday morning, you have to go back into the society to approve the approval.Gangrel wrote:I requested in the Xbone society the other day.
I'm also thinking of ditching tour clubs for player as I spent too much time in the junk! Lol.
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Re: HB Studios Next-Gen golf game: The Golf Club
I had the last tourney set at 100 coins entry and that first one day tourney was set at 20 coin entry with a 50 percent purse for each and the society was only showing 120 coins yesterday so not sure if the server problems caused some of the entries to not charge anything or not, I could bump up the next one a bit.10spro wrote:Thanks for the info JC.
Ok Vader, get to it. I think we got at least 10+ members on the Xbox so if we each can fork up to 500 for the society we can play more tourneys.
Last edited by vader29 on Wed Jul 05, 2017 5:28 pm, edited 2 times in total.
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Re: HB Studios Next-Gen golf game: The Golf Club
Guys, I've approved Gibbius Maximus as a member of the DSP PC version Society. He's registered for forum membership here, but his status is pending. I know Gibbius from Perfect Golf and the original TGC and he'll be an asset to the Society and to the forum!
Also, I just played the Daily Taby Golfklubb tournament in the PC Society, and it's heavily forested to the point where my PC was dipping into the high 40's in frame rate. This might be stressing the console versions out in places. I need to keep this in mind in the future. If anyone has played the PS4 DSP tournament today, please let me know if it presented a performance problem for you.
Also, I just played the Daily Taby Golfklubb tournament in the PC Society, and it's heavily forested to the point where my PC was dipping into the high 40's in frame rate. This might be stressing the console versions out in places. I need to keep this in mind in the future. If anyone has played the PS4 DSP tournament today, please let me know if it presented a performance problem for you.
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Re: HB Studios Next-Gen golf game: The Golf Club
I played the PS4 round today and the only performance problem I saw involved me hitting the ball
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Re: HB Studios Next-Gen golf game: The Golf Club
LOL....FifaInspected wrote:I played the PS4 round today and the only performance problem I saw involved me hitting the ball
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Re: HB Studios Next-Gen golf game: The Golf Club
PC for pure game performance.J_Cauthen wrote:The XBox One seems to be the platform of choice among DSP gamers, so if you're looking to focus more on Society play and tournaments, that would be your best bet. I have a pretty decent gaming PC:Leadfoot5 wrote:Hey guys, I haven't pulled the trigger on this game yet, but will probably break down soon. Any reason to buy the game for one platform over another?
Intel Core i5-4440 3.1 GHz
Geforce GTX 1060 3 GB SC Gaming, ACX 2.0
8GB PC-1600 DDR3 RAM
Windows 10 64 bit
The game is running so beautifully and fluidly on this system, between 60 and 75 FPS. We now have six members in the DSP PC Society, and I think there's eleven or twelve in the XBox One Society.
What JC said about the consoles....
Re: HB Studios Next-Gen golf game: The Golf Club
Ok I set up a 4 day event on Xbox with Yuma Desert Golf Club to start Friday as it couldn't overlap the current event which ends tomorrow. Black tees with 500 coin entry and 50% purse. Set Victory Village and Little Brook Manor with 100 coins entry fee and 50% purse to take place as single day events after the Yuma tournament is done and that will end the first season with 5 events.
Last edited by vader29 on Wed Jul 05, 2017 7:29 pm, edited 1 time in total.
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Re: HB Studios Next-Gen golf game: The Golf Club
Nice!vader29 wrote:Ok I set up a 4 day event on Xbox with Yuma Desert Golf Club to start Friday as it couldn't overlap the current event which ends tomorrow. Black tees with 500 coin entry and 50% purse. Set Victory Village and Little Black Brook with 100 coins entry fee and 50% purse to take place as single day events after the Yuma tournament is done and that will end the first season with 5 events.
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